Seattle Indies Game Jam

- Unity -

Participated in the Seattle Indies Game Jam 2019 with the theme Intentionally broken. 

You can Play our game

  • Chris Dougherty - Technical Art

  • Cayla Chow - Models, Textures, and UI

  • Fabian Fabro - Audio Integration and Sound Design

  • Jon Collins - Game Programming, Tools

  • Terry Nguyen - Game Programming

  • Charles Thiollier - Composition and Music

  • Francis Snyder - Composition and Music



Group Project with Animators and Programmers

I worked as the animator, modeler, and UI design. Maya was used to create the models and animations to export for our unity game. I learned a lot in this game jam and how exporting animations to Unity does have some limitations if you're doing it from Maya.