Seattle Indies Game Jam
- Unity -
Participated in the Seattle Indies Game Jam 2019 with the theme Intentionally broken.
You can Play our game
Chris Dougherty - Technical Art
Cayla Chow - Models, Textures, and UI
Fabian Fabro - Audio Integration and Sound Design
Jon Collins - Game Programming, Tools
Terry Nguyen - Game Programming
Charles Thiollier - Composition and Music
Francis Snyder - Composition and Music
MY FINAL ANIMATIONS
Group Project with Animators and Programmers
I worked as the animator, modeler, and UI design. Maya was used to create the models and animations to export for our unity game. I learned a lot in this game jam and how exporting animations to Unity does have some limitations if you're doing it from Maya.